![]() The WTF will launch alongside TTT2 as a free service. Players can also customize their WTF profiles to include dual-layered team emblems that will show up in the game. Data from both the Xbox 360 and PS3 versions will be saved to the WTF and players can view the stats from each console version at any time. I could then study Filthy Rich's profile to see his favorite teams, his number of throws used versus throws broken, moves and counters used, and other details that would help me better prepare for a rematch. The stats from my previous battle were already uploaded in full detail. Almost immediately after my humiliating loss, I was taken on a tour of the website that would house the WTF. ![]() So did I learn anything else from my crushing defeat at the hands of Filthy Rich? With the new World Tekken Federation service, I can say that I did. Players can either choose to study these replays for future reference or save particularly entertaining ones to re-watch later. These replays will display details of how much damage certain combos dealt out and when certain counters were used. Replays will prove informative, as well as entertaining. In terms of supplemental content, every single online match will be recorded with players able to watch replays of their matches at any time through the Tekken Channel. The preview build I tried out was connected through a Verizon MiFi hotspot and still proved to be a lag-free experience. Online play itself utilizes the net code from Soul Calibur 5. TTT2 will contain unprecedented online features. I also found myself getting juggled repeatedly between the two partners, as Bantegui demonstrated the ways that Tekken fighters can use the tag system to complete multi-hit combos. The show really began when he showed off combos that included Armor King tossing me over into a King powerbomb and a double DDT from the Kings. Bantegui tossed me around with Tekken's normal array of throws, juggles, and breaks. Fortunately (or unfortunately, depending on your perspective), I was playing against former tournament fighter Rich "Filthy Rich" Bantegui (sitting in via teleconference), who was more than happy to take me through a tour of the hard-hitting combos TTT2 had to offer.īantegui's team of King and Armor King started things off against my pitiful duo of Kazuya and Yoshimitsu. I went into this preview as a Tekken novice, so I wasn't sure I'd see everything I was looking to see. While tagging out can be done at any time, skilled players will be able to use tags to perform double-team maneuvers and combos. Rounds end when one character is defeated with games typically played in a best-of-five format. Players select two fighters or two friends can play co-op with each selecting one fighter. The tag mechanics in TTT2 work the same way as their predecessor. Overall, the roster will launch with over 50 fighters. Players can welcome back characters like Prototype Jack (Tekken 2), Michelle Chang (Tekken 3), and Alex (everyone's favorite dinosaur with boxing gloves from Tekken 2) to join series favorites Heihachi, Kazuya, and Jin. This allows for the game to use the full roster of Tekken fighters. Tekken Tag Tournament was mostly known for throwing the Tekken storyline out the window and the sequel is no different. They also have some new tricks to roll out, namely in the form of some new online features. Namco Bandai now had a follow-up ready, with Tekken Tag Tournament 2 bringing the tag mechanics of the first game to the current generation of consoles. It's been 10 years since the original Tekken Tag Tournament first saw the light of day, but the game has retained a cult following amongst fighting game fans.
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